It didn't work when I was booleaning them...
So, I had them as Polys, but when I tried boolean, it didn't work.
I still have it as three objects...
:headbang:
Please help...
EDIT: I managed it. But is there a way to convert the final object into Polys, but only have the faces as with a primitive (now I have 5 faces on one flat surface)
Sorry again if this is a noobish question...
Last edited by amoeba; 21-06-2008 at 12:26 PM.