Well, the other way would be extending the length of the animation and then scaling all the keys (for example in the graph editor) and stuff to fit the new range. Can be tedious if you have a complex scene with expressions and stuff...Originally posted by iasion
I had that idea myself, but it seems like there should be some other way. If one wants to make the animation 10% slower or something like that.
Doh. I was sure there was a custom setting for the framerate. It seems that there isn't. My mistake... sorry...Originally posted by iasion
How do I double the framerate and compile at original speed by the way.