Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
What is the correct procedure for animating a spring compressing. I've tried the squash deformer but my geometry doesn't want to cooperate. The surfaces are separating, in spite of being grouped.
I don't think this is your direct problem but it may help, you could have a couple of different sized springs and use blendshapes to go between the stretched out one and the compressed one.
use a lattice deformer on the curve you're creating your spring with, (i'm assuming you extruded a circle along a CV or EP curve)not on the finished spring itself. that way the roundness of the spring won't also deform.
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