Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 01-08-2008 , 07:31 PM
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Join Date: Jul 2008
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first ever texture

so i just finished up texturing my first model, i was going to add some bump mapping on the wings and such, but somehow, the bumps on one of the wings was bumping outwards, not inwards like it supose to, so i figure i wont add the bump mappings on it till i figure out what's going on
feed backs are welcome =P

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# 2 01-08-2008 , 08:16 PM
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This is a really nice start for your first ever texture,but it really does need the bump and also a specular map would improve it enormaously since it has the same spec all ove right now.
As regards to the bump being out insted of in you can either invert your bump map or set a negative bump value in the bump node to cure this little hitch.




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# 3 01-08-2008 , 09:21 PM
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I think the texture appears to be a little stretched on top, but a pretty good start, keep it up.

Chris

# 4 02-08-2008 , 03:00 AM
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thx ill try that bump mapping like u said soon =p

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