Duplicate a face on the model, tell Maya not to render it, and parent the camera's aim to the face?Originally posted by richchong
I imported my mesh of a simple drop of water splashing into a pool. wondering how I can constrain a camera so that it follows the drop -- so that the drop is centered with the Film Origin of the camera.
Was hoping there would be a way to constrain a face of the water drop to the camera, but not sure how to do it.