after viewing some tutorials today i start my own object. The goal is to model a couch table which looks realistic at the end. So what are the steps:
1. model the object
2. texturing the object
3. render the object (mental ray)
I hope i get some feedback so that i can learn some nice things.
But at first here is the beginning: (reference picture (modified - the bottom table part should be transparent, no glas at the top), wireframe and shaded object with test texture)
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Thanks for feedback!
bye,
venorm