Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 01-09-2008 , 10:03 PM
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ironMan

this is my attempt at modelling ironman,

this is based off the action figure, not the movie

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Last edited by jali; 01-09-2008 at 10:56 PM.
# 2 01-09-2008 , 10:07 PM
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another pic, it kind of messed up when i rendered it, but i kept it cause i liked the strange effect

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# 3 02-09-2008 , 12:51 AM
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# 4 02-09-2008 , 02:09 AM
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you know we could potentially see that render as a really dogdy picture... just look at where those shadows are concentrated, what did you erase to get that? :p

nah, it's all good, great work. are the back of the thighs meant to be non-round?




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
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