Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Ok, I will give this a shot. I find it best to do this in either top, front or side view. Select vertices you need to move. hit the move tool with mouse than instead of click moving on a particular axis of the move tool, go to the center of the move tool hit X and left click and drag to snap to grid. I hope this makes sense!
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