Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
another problem I'm having is that the o's, 1's, and 2's of my sub d display levels dont show up on my model. whichever level I'm at the verts are always shown as squares. Picky I know, but I'd like to have them!
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