When you hit render, the image is scaled to fit the render view window and that is what makes it seem to have "broken lines". There is a 1:1 button there that shows the actual size.Originally posted by Kalzenith
though now i have appeared to have screwed something up in the render options, it doesnt seem to be apparent in the image i posted, but in the render window, all the straight lines appear to be broken
i don't think i would use a directional light for this scene. directional lights make your shadows all angle in the same direction, like sunlight. as ths is a room, i'd use a spot for the main light source and then additional lights to simulate bounce and other light sources.Originally posted by GecT
The shadows in this image seem to be all over the place, if you're going to have a single light source then why not a directional light?