Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 06-10-2008 , 10:26 AM
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Mercedes sl 2007

feeling a bit more confident with my modelling abilities so im attempting to make this car this is my progress so far

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Last edited by murambi; 06-10-2008 at 11:46 AM.
# 2 06-10-2008 , 10:28 AM
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and from the side will start with front at first

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# 3 06-10-2008 , 12:21 PM
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You're going to hate me for saying this again lol :blush: but I see some lumpiness around the headlights coming up into the hood. I really do hope you finish this one, even if you lose some interest along the way, stick with it, you'll be better off in the end. Keep truckin and have fun'


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# 4 06-10-2008 , 02:11 PM
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actually i really appreciate the constructive criticism it really helps and now i can go back and correct that i will strive to perfect and finish this so dont spare meuser added image

# 5 06-10-2008 , 10:33 PM
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Can we see a wire please

That must be the most repetitive question ever user added image

# 6 07-10-2008 , 11:41 PM
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tried to fix the bends abit oh and heres the wire

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# 7 07-10-2008 , 11:46 PM
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afew more

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# 8 07-10-2008 , 11:51 PM
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another view

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# 9 07-10-2008 , 11:52 PM
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and the last for today so any corrections i need to make before i move on

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# 10 09-10-2008 , 04:07 AM
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hey can anyone point me in the direction of tut for making headlights and tail lights im afraid i dont know my left or right in that area....
this is what i've come up with so far

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# 11 10-10-2008 , 02:49 AM
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wokd on the back abit but the surface is still bumpy so i need to iron out the mesh abit

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# 12 10-10-2008 , 02:54 AM
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and the last for today

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# 13 10-10-2008 , 05:52 AM
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Apart from some of the shading looking strange, some areas just don't look like they "fit" together right.

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# 14 10-10-2008 , 11:45 AM
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i agree with gect , the edges dont look like there aligned in views that why its crumpled or could be tri or poly edges causeing it, any chance of some close up views? dont have to render it just a screeny with wire frames is cool we might be able to help more user added image

also try using snap to grid for the middle seams that way when u mirror geomatry it wont split and peel down the middle of the car

other than that m8y it looks sweet loads better than mine lol

( that being said im new to modeling so im just puttin threw what ive learnt from other simplymaya users user added image)) - )

# 15 10-10-2008 , 08:12 PM
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Gennys right, needs a tweek round those points and possible a few more.


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