Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 14-10-2008 , 05:41 PM
Arividiel's Avatar
Registered User
Join Date: Oct 2008
Location: KS
Posts: 6

New to forum/MAYA

Hello, Just got maya installed.

Loading human form tutorials now, are there any other basic ones out there?

user added image

# 2 14-10-2008 , 06:41 PM
BennyK's Avatar
Registered User
Join Date: Oct 2007
Location: IL
Posts: 738
Getting started tutorials in Maya and other tutorials in Maya help, Cartoon dog tutorial here.
Welcome to SM,
Benny


When in doubt, delete history and freeze transformations.

My latest snake game
(Requires DirectX9 SDK and Framework)
# 3 15-10-2008 , 01:58 AM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 4 15-10-2008 , 08:53 PM
Arividiel's Avatar
Registered User
Join Date: Oct 2008
Location: KS
Posts: 6
Thanks guys, that should be a big help. I think I will start out with the dog, after I try something simple like the bouncing ball.

Thanks again.

:attn:

# 5 16-10-2008 , 09:43 AM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
the quick time clips that appear when you start up maya are really useful

oh and the modelling menu set has been split into polygons and surfaces menu set

i know you haven't asked about that but you will soon...




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 6 16-10-2008 , 07:26 PM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
REALLY good points Chironeuser added image

Speaking of the modeling meu set:

In maya v8+ the "create polygon" tool has been moved to the "Polygons" menu set after the "Modeling" menu set was split into two menus: Polygons & Surfaces.

It now resides in the Polygons menu under the Mesh tabuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 7 18-10-2008 , 10:03 AM
Arividiel's Avatar
Registered User
Join Date: Oct 2008
Location: KS
Posts: 6
Thank you.

How do I load a WIP for review?

I have a project that I just couldn't let alone.
Any ideas on animating a scorpion?

# 8 18-10-2008 , 10:05 AM
Arividiel's Avatar
Registered User
Join Date: Oct 2008
Location: KS
Posts: 6
Also, how do I change the pic under my name?

# 9 19-10-2008 , 09:57 AM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
hmm?
you want to post a WIP?
https://forums.simplymaya.com/forumdi...?s=&forumid=34
be ready to post screen captures, screen captures with wireframe on shaded mode active, and renders

as for you scorpian... i'm not going to answer this is detail because it would take a tutorial on rigging to actually give you an idea of how to do it
just bind the mesh to a skeleton. there are a lot of rigging tutorials out there, you dont have to find a specific one for scorpians provided you can apply the techniques and principles in one tutorial to your own work on a different model


as for changing the pic under your name....
click "user control panel" up the top there
then click "edit options"
then scroll to the bottom (or just hit the end key (i assume you're using windows)) and hit "change avatar"




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off