Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 02-12-2008 , 08:52 PM
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Julian Beever's pavement drawings 3d


# 2 03-12-2008 , 03:31 AM
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woooooowwww..... that is soooo cool

very talented...

i love those 3D illusions user added image




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# 3 03-12-2008 , 02:13 PM
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yeah my supervisor at work actually showed me this guy, the 3d works blew me away, how at that certain angle it has realism.

# 4 03-12-2008 , 02:41 PM
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yeah - these get forwarded to me every few months by relatives. aside from the fact that they must be difficult to do - and i give him props for that - they don't really do anything for me - the ideas / subjects seem kind of lame and to be honest, looking at the finished product, i don't really think he quite pulls off what he's trying to do with any real flair...

well that's my 2 cents...

# 5 03-12-2008 , 02:47 PM
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Yeah that is cool. Though, I don't think I could do it. Can you imagine being half way through a project, and the city council comes around shuts you down. :angery: :angery:

It's cool to look at. Though I remember seeing another guy on the web one time. And he seemed allot better. He's the guy that would paint giant holes in the ground. And sub-dimensions. Very cool stuff. I'll have to see if I can find his website.


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# 6 03-12-2008 , 06:11 PM
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Originally posted by Mayaniac
Yeah that is cool. Though, I don't think I could do it. Can you imagine being half way through a project, and the city council comes around shuts you down. :angery: :angery:

It's cool to look at. Though I remember seeing another guy on the web one time. And he seemed allot better. He's the guy that would paint giant holes in the ground. And sub-dimensions. Very cool stuff. I'll have to see if I can find his website.

yeah I've seen that guys work to, I can't remember his name but I know what you're talking about

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