Let's say I have this great texture of a rockwall. I apply it to a cube shaped like a long wall and make it so the texture is "repeated" a few times so it looks somewhat right. I apply the bump map to the cube (the same as the texture) and while it shows "bumps", it is not alligned with the texture (make sense?).
Can you "repeat" a bump map to match a texture if it has been "repeated"?
sure can you always have to make sure that in the 2d texture placement attributes that repeat and all of the settings are the same for your bump, colour, normal displacement everything
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