This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hi, I'm new to Maya. I've been interested in learning computer animation for awhile, but the learning process has been very slow. I wanted to know if there are any other programs I should be learning as well. I've been tinkering with Flash, Photoshop, Illustrator, and InDesign, and will continue to do so, but are there other programs I should know if I really want to be serious about creating great projects in animation?
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