Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 27-01-2009 , 06:45 PM
Soulrider911's Avatar
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ILLUSTRATOR PATH TO MAYA

I have done this before, but for some reason I can not get it to work. So I have an illustrator object that I save as an AI(tried EPS also) then In Maya I go Create - Illustrator object - I locate the file to import...then maya says unable to create bevel output...I dont really care how its imported Curves, polys etc...I just want to get it in maya...thanks for any help


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