Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 29-01-2009 , 04:45 PM
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Feb-March challenge: Virtual Cityscape

Virtual Cityscape

I've been playing Sim City 4 lately (after being completely disapointed with Sim City Societies) and thought that maybe it'd make an interesting theme for a challenge.

So, thinking along those lines, how about an environment challenge? Build a city! Haha, just kidding. But how about building an interesting building? Or a huge suspension bridge over water? Or a Ferry Terminal with a great big commuter ferry pulling into dock?

Or maybe go simpler. A bus stop? A peaceful city park? A water tower?

Check out some of these Sim City 4 screenshots to get your motor running:

https://img250.imageshack.us/img250/1...9821084lc6.png

https://i212.photobucket.com/albums/c...1183515102.png

https://www.deafgamers.com/04screensh...deluxepic1.jpg

https://yace.za.free.fr/captures/Simc...0-01-49-93.jpg

A couple guides:

1) It doesn't have to be pretty. Feel free to do a slum lord's crappy apartment building. user added image

2) Modeling and Texturing are required.

3) You can be super-duper-high-res or do low-poly game models... your choice!

4) Name your threads something like Virtual Cityscape Challenge: Baseball Field (challenge name: your entry title)

Feel free to ask any questions in this thread. No prizes I'm afraid... But you'll get a nifty medal for getting 1st, 2nd, or 3rd! We can even go crazy with categories if you guys want: Most Creative, Most Realistic, etc. Depends on if we get enough entries, though, I imagine.

UPDATE:

Just thought of a cool idea. If we get enough people, we can put all the entries together in one render and have our own little SM city. user added image If enough finish, I'll take care of it!

Deadline Noon April 1st (USA Pacific Time)! No, it's not a joke. user added image

# 2 29-01-2009 , 07:34 PM
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ohh hell yes!
I am definitely in this one.
Sweet theme hombre.


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# 3 29-01-2009 , 08:11 PM
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yeah sounds cool, i'm in.

# 4 29-01-2009 , 10:42 PM
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you've been playing a lot of sim city 4 also huh? Thought I was the only one obsessed with it recently. Good idea for a challenge I might join in on this one

oh and is your deadline a joke or is it really on april fools day? haha, had to ask.

# 5 29-01-2009 , 11:17 PM
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I`m in - not done an environment for awhile now.


# 6 30-01-2009 , 12:36 AM
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I think I am in!


Environment Artist @ Plastic Piranha
www.joopson.com
# 7 31-01-2009 , 12:42 AM
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Mike, can it be photo real or does it have to look like Sim City graphics?

# 8 31-01-2009 , 12:46 AM
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Originally posted by THX1138
Mike, can it be photo real or does it have to look like Sim City graphics?

I would guess it's up to you from what rule 3 is

"3) You can be super-duper-high-res or do low-poly game models... your choice!"

# 9 31-01-2009 , 12:55 AM
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I wasn't under the impression that hi-res meant photo real. I have seen low res look photo real when textured and rendered properly.

# 10 31-01-2009 , 02:09 AM
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you can have eleventy-billion polys if you want. Although I wouldn't recommend it.

Sim City 4 graphics, by the way, are a combination of sprites and 3D models. All of the buildings and citizens are sprites while all the vehicles are low poly 3D models.

# 11 31-01-2009 , 08:51 AM
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only sim city 4 style graphics!?

....ok, i quit. user added image

# 12 31-01-2009 , 09:47 AM
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uh, no... do whatever you want. Doesn't have to be like Sim City at all. I was just adding to the conversation.

# 13 31-01-2009 , 10:15 AM
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ah, sorry about that... i'm in again :hug:

# 14 03-02-2009 , 05:52 AM
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Can you make a collection of buildings as an evironment? Like a village, or a shopping center?


"Even a brick wants to be something" - Louis Kahn
# 15 03-02-2009 , 07:17 AM
Acid44
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deadline april 1st? a little long, no?

either way, im in if i can get some free timeuser added image

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