Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 07-03-2009 , 03:00 AM
Jr.Who
Guest
Posts: n/a

Jr.Who - W.I.P. - Game Character

Hey guys,

This is probably going to be one of my last tuts. I'm gonna be getting really busy soon, so I wanted to just model something low poly, pop it into ZBrush, then back into Maya. I don't know if I'm gonna animate this yet or not.

But, I have a bunch of ideas for future projects, so I wanna get out of the whole tut phase, cause I've learned almost all I can from them.

-Steven Palmesano
user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads