This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Thought I'd post my first cartoon caricature I did in Zbrush, I worked with this guy from York at the beginning of last year and he was such a character I just had to give it a go at recreating him, had to do it from memory as I unfortunatly didn't have a photo but I can safely say it looks like him!
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