This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
What Undergraduate course should I take at University?
I have to make my decison before September...
ah... I wanna work in the field of 3D/CG or programming afterward...
Should I go for Computer Science ? ..or with arts?
oh, one other thing: if you're really good at either the arts or programming, study that one in college, but make yourself try to be good at the other in your spare time.
I started doing a computer science course 3 years ago at uni but changed a yr or so ago and am now in the final semester of a design course (where i am "taught" maya )
Like you I couldnt decide which path to take and ultimately I chose the wrong course at first
Research both options mate and speak to potential lecturers. In any case, If u do decide once u start a class that its not for u - nobody can stop u from changing onto another one!
Thx a lot, I'll think about it thoughty....
Is it possible to gain some kind of work experience
(in 3D/CG or programming) before getting into University?
I guess I should post it in Members Lounge instead of here...
Obviously, it's not really maya related...
Can someone move this thread to the lounge ...thx
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