Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 15-03-2009 , 04:50 PM
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Frank (Free SM tut)

Here is my first SM tutorial image. I'm sure this has been shown to death here!

I started the file on my SGI Octane2, then swapped it to my Mac Pro. Had to redo the whole chest and head as geometry got a bit screwed up between the 6.5 -> 2009 transfer. Added some colour for effect. Might add some hair later...Now I'm off to do Chef Ramsay!

Anyway, without further ado...

Comments / Crits welcome.

edit: Thanks to Kurt for the great tutorial! :bow:

Attached Thumbnails

Poly-pushing on a '96 SGI O2

Last edited by halfloaf; 15-03-2009 at 05:43 PM.
# 2 15-03-2009 , 06:20 PM
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looks good I think yours came out better than my attempt at it.

# 3 15-03-2009 , 06:22 PM
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maya 6.5 and maya 2009 and two computers.... interesting user added image
££££££££

...model looks good tho, good luck with the other tutorial.

# 4 15-03-2009 , 06:44 PM
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Not quite

Rhetoric C: Thanks, looking forward to doing a Jason E. Tut.

Hammer: 6.5 was only on the Octane2 which had a single node-locked license. I sold the Octane2 and it now has new home in Scotland.

My mac has 2009 on it, so I only have one package. user added image

-J


Poly-pushing on a '96 SGI O2
# 5 15-03-2009 , 06:51 PM
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haha, so i guess you're not minted! user added image

# 6 15-03-2009 , 06:56 PM
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Originally posted by hammer.horror
haha, so i guess you're not minted! user added image

After buying my Mac Pro...I ain't got nothing left!

=)


Poly-pushing on a '96 SGI O2
# 7 15-03-2009 , 07:58 PM
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Cool Enjoy Chef Ramsay

_Jay

# 8 16-03-2009 , 08:12 PM
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Hi people can somebody help me out here please?

# 9 16-03-2009 , 08:23 PM
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I can't get my control vortex to work properly

# 10 16-03-2009 , 08:25 PM
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Originally posted by patépatate
Hi people can somebody help me out here please?

SimplyMaya has a helpful community, but I think you should make your own thread in the appropriate forum, this thread belongs to someone else.


- Genny
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