This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I just realised that when I delete all the history in a scene, my cluster deformers also go away. Is there a work around to this other than deleting history per object instead of the whole scene?
instead of delete by type>history, you can use delete by type>whatever just delete the stuff u dnt need from the scene
u can also do it from the hypergraph
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