Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 08-05-2009 , 04:48 AM
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Join Date: May 2009
Posts: 2

Astronomy modeling and Spaceship modeling

Ok,
My name is Steve Prud'Homme. I'm a new maya user.
I'm interested to do astronomical modelisation :
Planets, Asteroids, Comet and also Nebula, Galaxy, Stars, ***Starry Night Sky***.


After I will try to make spaceship... like Star Trek but my own design...

I want to no if somebody have tutorial links about astronomical modeling (like nebula and galaxy)...
Thanks

Steve


Steve Prud'Homme
# 2 08-05-2009 , 06:52 AM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Have a look in the visor, theres some nebula and space examples in there using fluids, you can break them down into whats going on.


"No pressure, no diamonds" Thomas Carlyle
# 3 08-05-2009 , 02:54 PM
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Join Date: May 2009
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What is the link of this website.
Thanks


Steve Prud'Homme
# 4 08-05-2009 , 08:44 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Its not a website, its part of maya, its windows->general editors ->visor, then in the fluid examples


"No pressure, no diamonds" Thomas Carlyle
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