This isn't my model. Someone made this low poly model, and through various maps achieved a higher "looking" poly versionOriginally posted by ColdWave
Well i think it's impossible to be 1:1 you don't have some major elements on your low poly ... like spikes in the wheels and some other things on the engin ...
It is two different models, which you can clearly see. Did someone tell you it was the same? If so, they lied.Originally posted by To La Bomb
I was looking at some low poly models and I was wondering how do you think they did the wheels on this? Was it just with a displacement map? How were they able to remove geometry in the wheels? If anyone could point me to some tutorials that would be great. Also explain how this was most likely done.