Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 15-01-2003 , 11:47 PM
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Join Date: Sep 2002
Location: wonderland
Posts: 66

getting info out

how can I determine a particular particle (sprites)'s texture, if the texture are assigned randomly based on a large amount of textures ?


thanks


/ ctrl-z
# 2 16-01-2003 , 06:02 PM
ragecgi's Avatar
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Join Date: Sep 2002
Location: Minnesota, USA
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I think a mel procedure would probably be your best bet if your textures are applied to sprites with a "rand" function, or some other random value.

This question might be better answered by our new Melscript moderator, dannyganuser added image

Give him a try with your question, and see if he can come up with any good ideas...

Good luck!


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
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