Because all the transformations are set to 0. You should be able to move the circle to where you need it to be, than freeze the transformations of the circle, than constrain your group to it. That should prevent your leg from shooting out in an odd direction.Originally posted by stretchandgrim
....if I create a curves Nurbs circle on the grid, don't move it anywhere and then immediately constrain it to the foot group, it works. WHy can't I make the circle and move it before constraining it?
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