This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Just a quick post to show you guys what I have been working on lately, below is concept drawing of the character that I plan to create for Unreal 2004.
So far I am roughing out the basic shape of the character and spending some time on the facial details.
The character face detail still needs some work; I would like her to look quite sexy like Lara croft.
If any one could past on some advice or tips, it would be much appreciated.
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