Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 23-06-2009 , 04:29 PM
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Taj Mhal

I've finished the Taj Mhal Tut and came up with this finished model.

Attached Thumbnails

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# 2 23-06-2009 , 10:58 PM
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hey monkey, that's looking really sweet!

hope you learned heaps from it

(and happy 11th birthday!)




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 3 24-06-2009 , 06:59 AM
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Chirone. Thanks for the comment.

I did this model last month but forgot to put on the forum.I also want to say if I can do this anyone can!!! :p


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# 4 07-07-2009 , 05:39 AM
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wow!
gr8 work dude......
use d reference images of Taj & make d model as realistic as u can(surroundings,lighting,textures).......
which tut u followed for this?

# 5 07-07-2009 , 01:40 PM
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Architecture 101 tutorial from simply maya.


Im Back and now 13 (:

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