Poly to Sub D and Back to poly?
Hey guyz.. I’ve just gotten my Maya 2009 and I’ve been facing this problem with Subdivision, when I used to use the previous versions of MAYA, I used to just simply covert poly to subD and back and forth.
But now it seems like I can’t do it with Maya 2009, for example when I take a Cube and subdivide it, my Cube gets smoothed. Then when I want to get back to the normal poly cube that i had before SubD, it doesn’t seem to go to back, it gives me a smoothed poly Cube which i dont want.
so how can i get the orignal shape of my SubD'ed polygon?
Help will be appreciated