Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 28-07-2009 , 03:16 PM
stretchandgrim's Avatar
Registered User
Join Date: Dec 2008
Location: London
Posts: 57

Connect U and V of mib_bump_basis question

Dear Mayapeeps,

Would anyone be able to explain how I connect the U and V outputs of a mib_bump_basis node to Bump Effect U and V coordinates on a mib_passthrough_bump node. Can't seem to get them to do it in the connection editor.


Confused. Very.

Please help. Stretch.


vay kind of you.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off