This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
nice character goodwork maybe play with the shader a tad
dont quite know what it is but something isnt quite right maybe to reflective or shiny anywayz just a thought
Using subsurface scattering would be a very good idea.
Geckos from having them live where I'm at don't have much of a reflectivity. More of when the light hits them right they show more color.
Very nice!
Now it's time to rig it,
then get him to say some sort of commercial.
I stopped using Maya for animation when I was 14(Now I'm 16) but I can animate, do lipsyce and generalized acting in blender but know Maya's UI.
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