This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I think it was just a bad file type..i used a tiff16 i think....i dont think photoshop liked it...so the alpha channel didnt come out properly...that yellow line isnt in the render image..just once out of photoshop
still messing around with lights and building details....soon enough i will paint and texture it..
https://www.2amdesign.net
I would love to collaborate with anyone to texture and do zbrush work so let me know
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