Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 01-10-2009 , 08:34 AM
Stannoman's Avatar
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Join Date: Apr 2009
Posts: 51

Extruding edge problem

Hello, Im working off a tutorial, making an android leg off an image. Everything goes well, untill I try to extrude selected edges of a Subdiv Cylinder with the top and bottom cut off.

I made a screenie so you can see what the problem is. When I extrude the selected edges, the new part doesnt get nice and straight, but weird wiggly :S

Does anyone know why it does this? I extruded the same kind of object before and i didnt have this problem O.o

user added image

# 2 01-10-2009 , 09:06 AM
Chirone's Avatar
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Join Date: Dec 2007
Location: NZ
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it looks as if you've hit 2 on the keyboard, which will show you the smooth preview mesh and the original wireframe

i'm guessing if you hit 1 then it should straighten itself back up

if not then... i don't know the answer :p




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 3 01-10-2009 , 02:05 PM
Stannoman's Avatar
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Join Date: Apr 2009
Posts: 51
D'Oh D:

That worked, thanks alot

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