Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 15-10-2009 , 04:19 PM
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Head model

Hi
This is my first human head with out tutorial, please let me know what you think as I have done this my own way by mostly extruding from the eye, if you see a problem with the mesh please let me know.......thanks dave

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Last edited by daverave; 21-10-2009 at 08:27 AM.
# 2 15-10-2009 , 04:20 PM
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another pic

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# 3 15-10-2009 , 04:24 PM
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and another

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# 4 15-10-2009 , 04:36 PM
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hi dave,

nice worl really good for a first try,

i sent you a privat message (pm) just scroll up to the top of this thread and click on the User Control Panel next to where it says , register, it'll take you to your pm messages

# 5 18-10-2009 , 04:08 PM
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Hi Dave,

It looks good. Only problems that I see are that the lips kind of look like rolled clay right now. They don't have the proper shape. He also doesn't have any eye lids. There is also a small bump in the side view as the eye blends with the rest of the head. Smooth that out a bit. Also the transition from the nose to the cheeks look a bit strange. Smooth this out a bit as well.

The other thing is just a small problem with your edge loops. The loop around the mouth, that defines the laugh lines, should start at the top of the Alae. Make an extreme face in the mirror, and you'll see that it starts there, instead of the bottom of the nose like you have now.

Looks good. Nice job.


Imagination is more important than knowledge.
# 6 19-10-2009 , 10:00 AM
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Thanks for your coments NextDesign, have done some of what you suggested need a tutorial to change the mesh flow around the nose please let me know what you think.dave

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# 7 20-10-2009 , 12:45 AM
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Nice modeling, looks good. How do you model your ears?

# 8 20-10-2009 , 09:38 AM
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Hi meredith
I assined a shader to the face mesh so I could change the transparancey so to see a referance photo on a image plain. the ear was made by deleting the polys in the ear area then extruding the edges in following the shape of the ear as best I could, then I extruded more to get more detail then added edge loops to lift the ear out, still needs more work.............dave

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# 9 21-10-2009 , 01:05 AM
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Holy programs running in the background, Batman!


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# 10 21-10-2009 , 08:54 PM
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got the cheek flow better some more work on the ear then i will do the inner mouth and teeth

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# 11 24-10-2009 , 04:49 AM
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Hey mate. Still looks like you're having some problems with the form. I'll post a paintover tomorrow.


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# 12 27-10-2009 , 05:32 PM
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Never done much UV work so this is a big step for me, have moved some of the uvs around please let me know if you can see any problems...........dave

# 13 27-10-2009 , 05:37 PM
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Sorry pic should have been with last post

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# 14 31-10-2009 , 11:29 AM
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Update on UVs, needs some tweeking

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# 15 03-11-2009 , 05:43 PM
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The ear is too far back on the head. Move it forward a bit


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