This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I have a small problem.
I started modelling a Pagani Zonda and I fell into a rather odd problem that I haven't seen before, but on the front fender I have a black spot.
My two sided lighting is turned off and all the normals are correct and I am still in the early stage off blocking the car out.
If anyone knows what is going on please let me know I don't want to run in problems at a later stage.
Any help or comment and suggestion is very appreciated.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off