Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 20-01-2003 , 12:46 AM
mayan666's Avatar
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Join Date: Aug 2002
Location: Lisbon, Portugal
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How do I connect 2 objects "hardly"?

I'm doing a primitive car in Maya using dynamics. But I can't find the simplest "constraint" which is to connect 2 objects in a mode they don't move relatively! You can see the actual state of my test with this small divx5 avi.


mayan@netcabo.pt
# 2 20-01-2003 , 01:10 AM
kbrown's Avatar
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There's a "Rigid Bodies and Constraints" tutorial in the online docs.


Kari
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Do a lot, Fail a lot and Learn a lot!
# 3 22-01-2003 , 05:54 PM
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Thanks Kbrownuser added image

I forgot about that tut...


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
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