Object distorts when using translate tools
I created an object using nurbs
(a locomotive engine pump) and did a series of attaching and detaching and using patch modeling. When I go to move, scale or rotate the object, it distorts into a mess. I am sure nothing was grouped or parented. Any ideas on whats going on?
Thanks!
Last edited by jbr3dguy; 30-12-2009 at 05:14 AM.