This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
So, Im trrying to make a keyboard, and Im not having too much luck. Trying to keep it NURBS, building from curves. I have the curves layed out, but Maya wont let me attach a trimmed surface to anything. Any ideas here, guys?
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