Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
How can a pivot point of an object can be animated? I need to animate a box rollover animation, where the box first roll over on the ground & it climbs on to a wall nearby. I tried with the connection editor, by linking a locators translate to the box pivotrotatetranslate or so., Do U guys have any suggestions on this?.,
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