This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Was wondering if someone could help me with something really quick. I created something at my school using Max (which is more aggravating than Maya somehow…) and I forgot to make an .obj of it.
It was created with Max 2010. All I need is an .obj.