Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 08-02-2010 , 02:45 PM
Dr.Polygon's Avatar
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Join Date: Jan 2009
Location: Winston Salem, NC
Posts: 33

Blend shape copy help

I am having trouble importing blend shapes from another file. I have a character that has blend shape models made on different computers. They were made from the same base model, though, and have the same geometry.

When I copy and paste the new shapes into the scene and create a new blend shape deformer, the new shape turns the base model inside out when I use it.

Any ideas would be welcome. I'm down to trying random settings trying to get this to work.

Thanks

# 2 08-02-2010 , 08:19 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Gust a shot, have the norms fliped on one of them?.........dave

# 3 10-02-2010 , 01:43 PM
Dr.Polygon's Avatar
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Join Date: Jan 2009
Location: Winston Salem, NC
Posts: 33
No luck, the normals are all out. this is what it looks like. It looks like all the points have been remapped somehow, or reordered. Is that possible?

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