Also keep in mind that GIJoe is still working off of his older idea of a psudo light-dome, meaning that like an ambient light, GIJoe light is coming from all directions.
So if your object is open at the top, side, or bottom, light will get inside somehow
One way to cure this is by not choosing the "Floor lights" option upon setup.
If you need floor light, then another option would be to:
1. Create a separate maya light.
2. set it to not cast shadows.
3. set the intensity to a negative value.
Like the doc's say, this will act like a black hole, sucking light intensity from the area close around the light.
Just my 2 cents
Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com