This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
So I am exporting a model from zBrush to maya in OBJ and when I import into maya or open the file in maya its breaks my model into a bunch of random pieces. Posting a snapshop of what I mean, I only have 2 pieces selected but shows what I mean.....If anyone has any idea on how to fix this please let me know I am at a total loss.
sept - I tried and now when I try to import the OBJ into maya it gives me a read file error with that one but not with the one with the sub group turned on.
it works now with the sub group off, I dont know why it wasnt working before, I will try a goz though just incase this becomes a frequent issue, thanks for the help.
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