I am learning texturing following a tutorial. I have set up a psd network on the main material of the model. (network includes colour, bump and specular maps)
when i render it works fine for the first time but if i dolly the camera or zoom in my model and render the second time, the software just hangs.
I am using a Nvidia GTS 250 graphic card with 1 Gb memory.
The processor is a quad core and i am using win XP.
The rendering works fine no matter how many times i render on a plain model without any texture.
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