Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 22-06-2010 , 01:49 AM
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Join Date: Sep 2008
Posts: 2

Need help making a Doctor Who title sequence

Hello all user added image

I've been using Maya for nearly two years, I know how to model, texture animate fairly well but would like to know more about using effects. I've modelled, textured and animated a Tardis and originally created a 2D Time Vortex in Adobe After Effects. However, it's pretty much impossible for me to achieve a good 3D one as seen in the real introductions.

Does anyone know how I would create the awesome time vortex in the intro videos? Even better are there any tutorials that can help me learn to do it?

Thanks

James.

# 2 22-06-2010 , 01:04 PM
bullet1968's Avatar
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Join Date: Feb 2010
Location: Australia
Posts: 4,255
Try some Gnomon dude, they have some of that stuff, I saw today on the net. I dont know if there are any in here??? Any other members seen this type of tut in SM??

cheers bullet

Edit: there a a few effects tuts in the index mate, check the archive as well


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 3 22-06-2010 , 05:55 PM
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Join Date: Aug 2009
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I seen cone shapes used to make tornados just turn it on its side and look inside, look for tutorials for tornados............dave




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# 4 22-06-2010 , 07:04 PM
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Join Date: Sep 2008
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Thanks for the replies. I heard something about creating the path of the vortex out of a cylinder, then applying the effects onto that. I will check Gnomon though and I'll also check out stuff about Tornados, thanks!

# 5 22-06-2010 , 08:32 PM
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Not seen the new title sequence, but going off the David Tennant one you could extrude a pipe down a curve and then add some animated layered textures with various incandesance propertied to it, along with transparancies and lights that would proabably be a good starting point.


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