Using NURBS & Polygons together?
Hey Guys,
Quick question for you...
I'm in the process of modeling a character for my demo reel. My question is,
Is it normal to use a combination of geometry types? ie. Some parts NURBS, and some parts polygons.
Or is it wise to keep everything the same, either polygons or NURBS?
It's sorta a simple character; stick like/robot character.
Thanks for the input,
George
God Bless you and 3D