I want to animate a simple robot type figure. I did some tutorials and animate some flesh like characters. But a robot is obviously diffrent because the parts don't tend to bend like flesh and skin does. So maybe using bones is not the best way to go? I used spheres as joints and they are all lose parts. For the hands i wil be using bones because they may flex. But the upper and lower arm are to remain stiff.
What is the best way to go at this or is there a tutorial out there that covers robot rigging?


