I'm skinning a game character i'm working on, however i'm having some problems,
all was going fine until i noticed one of the fingers is having some influence on a part of the hand it shouldn't be,
but for some reason when i click on the geometry it doesn't show the right influence list, it only shows the bones for the foot and not the upper Joints
i'm using maya 2011, and i haven't pinned the joints, so it doesn't make sence why only these joints are the only ones showing up,
can anyone help me get the other joints to show up,
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off