Modelling a road animation
Ok...just out of curiosity...as Im a Surveyor and eventually I will want to model a road animation (ie vehicles driving)...my query is this
If at 110km/h a car will travel 1.836 km /minute. Now if I say wanted to do an animation with music...say a 3.5 mins...this car will have to travel a minimum of 6.426 km.
1 : will Maya handle a road model that big??
2 : if not where would I find a tutorial for something like it??
Cheers bullet
P.S just as a test it will be a camera only...no car and the road will be low poly with a few tunnels and no scenery
bullet1968
"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
Last edited by bullet1968; 15-11-2010 at 05:26 AM.