This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
it's been an age since I've posted up here but I need a little help with MEL and I figured that this would be the place to ask.
So...
Imagine a curve with an unknown number of CV's, I have made a script to count the CV's and attach a cluster to each one. I now need to distribute the clusters along the X axis using 0.005 as a base and the sequence 1,2,4,8,16,32,64....etc as the multiplier.
So the first cluster would be at 0.005, the second at 0.010, the third at 0.020, the fourth at 0.040 and so on.
has anyone got an idea how I could achieve this with MEL?
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